Crysis 2 For Multi-Platform Release Using CryENGINE 3

The sequel to the widley regarded Crysis for it’s amazing graphics, Crysis 2, is to be launched on seemingly all platforms; at first it have seemed that it would be limited to PC users only but now Crytek have announced it will also be available for a myriad of consoles including the Xbox 360 and PS3.

The release is expected to be simultaneous aomg all platforms and the new engine, currently under development, that allows for all this is the CryENGINE which have highlights including Deferred Rendering, Deferred Lighting, Realtime Dynamic Global Illumination and Uber Shader technology among other graphics technologies.

In a Statement this is what the CEO and President of Crytek had to say, “The development of Crysis 2 marks a major stepping stone for our studio,” and “This is not only the next game in the Crysis franchise, it’s the first title we are developing for consoles and the first title being built on CryENGINE 3. We are excited to have the support of EA Partners again as we work together to make the launch of Crysis 2 a huge event.”

For more information and a sneak peek of the Crysis 2 trailer have a look here.

Source

Crysis 2 For Multi-Platform Release Using CryENGINE 3


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